Reddit world of warcraft9/2/2023 ![]() ![]() While the amount of moves and stuff you can do for things is basic, I do really like the combat, evades and blocks and counters are really great.Īlso their cosmetic system is great, probably hasn't been anything close as good as it is since City of Heroes was still an ongoing game. I actually rather like pso2:ngs these days, though, Sega while keeping to their roadmap pretty admirably, is not putting out enough content to really keep people's teeth sunk in. I respect FF14 too, but to me, mostly like wow also, too slow and old style for me, I could probably respect the community and story later though. Though I know every time I bop back in on some fluke after like a 4-6 gap the classes are like totally reset it's pretty wild. I'm sure the movement and lack of evading and stuff like gw2 has just still won't feel good. I definitely used to like wow, though I dunno what it's even like now. GCDs - I think wow has the near perfect GCD timing.įFXIV has way too long GCD timings, but the fact that certain classes have a bunch of OffGCD skills change the playstyle significantly from a kinda plodding combat flow to something that's kinda fast paced (DRK in heavensward for instance, that was a very involved tanking spec) Having played WOW GW2 and FFXIV, it's really hard to really quantity which combat is really better, especially since different classes in each game change the flow of combat significantly. Playing as a Guardian, a big reason to pick "Stand your Ground" over "Hallowed Ground" is the fact that SYG has not cast time at all. These should be indicated as well so players know. Cast times and rooted in place (ie Zealot's Defence) - these absolutely should be allowed to end early, maybe by pressing the button again or dodging?Ĭertain skills are also available with no cast times like shouts.These should not be able to be cancelled, except for dodge maybe. The way I see it there are 2 main skills with cast times Perhaps if people want the option to avoid mechanics, maybe dodge is the only way to cancel skills midcast. ![]() IMO it would be better to prevent cancelling for shortcast abilities and just queue them up. Of course, over time you do get to figure it out but the starting is pretty rough.Īlso you are right about the cast cancelling. The fact that GW2 needed a "highlight my cursor" option is sort of a testament to me that proves its lack of visual clarity.įor a new player doing fractals, all the fire fields, enemy AOES and other VFX just blend into one big homogenous mess that is very hard to perceive properly. Some people seem to have less issues with this while it's a bigger problem for others, but the fact of the matter is that this has simply never been even remotely a problem for me in WoW. ![]() Unironically, in raids, I routinely can't tell exactly where my own hero is even standing. In grouped content this gets even worse when you can't even find your own spell effects on the ground as the area of the fight just looks like a VFX soup. The feedback - both visual and auditory - is just not there as much. In Guild Wars there is often a huge lack of clarity to me, where I can't even tell if a spell I was casting finished or if I accidentally cancelled it early by doing something else. Putting all of this together kind of comes to the conclusion you were mentioning: if I push a button in WoW, an effect will visibly and audibly occur in a clear way, and against anything that isn't a raid boss, I will see the effect said ability had on the target's health bar. And then on top of that, there's the fact that most abilities can be cast while walking. GW2 has less UI options, flimsier looking health bars, less obvious cast bars, and no real abilities to modify your UI in a meaningful way (think WeakAura's). This is due to a large combination of factors. Latest patch Dev tracker Guild Wars 2 DiscordĪs far as combat goes when comparing WoW and GW2, one thing I have repeatedly noticed and really miss in GW2 is that WoW's combat is just so much clearer, and it feels so much more impactful. Optional description Nightmode Lights on Content Filters
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